CoastCon Gaming

The Warhorn schedule for Pathfinder can be found here, but we need more gamemasters! If you are considering running a game or three at CoastCon 42, then let us know! If you run at least one game, your entry fee to the convention is $10! If you run 12 hours of games or more, you get in free! RPGs, board games, card games, LARPs… whatever you plan to run, let us know about it and we’ll post it here so that everyone can come prepared! If you are interested, please contact gaming@coastcon.org for more info!

CATAN QUALIFIER
Please note that the Catan Qualifier time has been changed to Saturday at 6 PM. The Finals will still be run on Sunday, from 10 AM to 2 PM. You do not need any special materials to participate aside from a working knowledge of the rules. We will provide all the games.

WANT TO GAME WITH SANDY PETERSEN?
CoastCon has eight (8) seats to a Call of Cthulhu game being run by Sandy Petersen at CoastCon, Saturday night at 6 PM to 12 AM. We will be auctioning these seats off in our charity auction, with all proceeds going to the The Fisher House at Keesler AFB. Be sure to attend the charity auction to secure your seat to game with the creator of Call of Cthulhu! The scenario is WE WILL STILL BE MONKEYS.

TICKET TO RIDE TOURNAMENT
Sponsored by the Mississippi Coast Model Railroad Museum, this will be a Ticket to Ride tournament, the winner of which will receive two passes to an upcoming MCMRM event! This tournament will be run from 6 PM to 10 PM on Friday, with finals, if necessary, to be run from 10 AM to 2 PM on Saturday.

GAMES

FRIDAY

12 PM – 1 PM Cthulhu Dice (Steve Jackson Games MIB GM)
1 PM – 3 PM Munchkin Base with Unicorns and Friends expansion (Steve Jackson Games MIB GM)
3 PM – 4 PM Mars Attacks Ten Minute Takedown (Steve Jackson Games MIB GM)
4 PM – 8 PM Hillfolk – DramaSystem RPG (Michael Wilt GM)
4 PM – 8 PM Firefly: The Game – First Time in the Captains Chair (Andrew Eckrich GM)
4 PM – 5 PM Munchkin Base with Unicorns and Friends expansion (Steve Jackson Games MIB GM)
5 PM – 6 PM Trophy Buck (Steve Jackson Games MIB GM)
6 PM – until Zombie Dice Horde Edition (Steve Jackson Games MIB GM)
7 PM – 10 PM Diamonds (for State Championship) (Envoy Games GM)
9 PM – 11 PM Zombicide Modern (Michael Wilt GM)
9 PM – 1130 PM Coup (for State Championship) (Envoy Games GM

SATURDAY

10 AM – 12 PM Zombicide Black Plague (Michael Wilt GM)
10 AM to 1 PM Nevermore (for State Championship) (Envoy Games GM)
10 AM – 2 PM Dungeon Crawl Classics – Frozen in Time (Jason Stierle GM)
10 AM – 12 PM Munchkin Base with Unicorns and Friends expansion (Steve Jackson Games MIB GM)
12 PM – 3 PM Wordsy (for State Championship) (Envoy Games GM)
12 PM – 1 PM Cthulhu Dice (Steve Jackson Games MIB GM)
1 PM – 3 PM Mars Attacks 10 Minute Takedown (Steve Jackson Games MIB GM)
1 PM – 5 PM Call of Cathulhu (Allie Henson GM)
1 PM – 3 PM Zombicide Black Plague (Michael Wilt GM)
1 PM – 4 PM Firefly: The Game – “Respectable” Persons of Business (Andrew Eckrich GM)
2 PM – 5 PM ICECOOL (for State Championship) (Envoy Games GM)
3 PM – 5 PM Sparkle Kitty (Indie Game Alliance GM)
4 PM -7 PM Pyramid Poker (for State Championship) (Envoy Games GM)
4 PM – 8 PM Hillfolk – DramaSystem RPG (Michael Wilt GM)
6 PM – 12 AM Nanceedr-U and the Case of the Excessive Laser Scorching and Blood Stains in the Living Room, Plus the Finger Someone Left Under The Couch – Paranoia 1st Edition (Dennis Chandler GM)
6 PM – 12 AM Sandy Petersen’s Charity Game – We Will Still Be Monkeys (Sandy Petersen GM)
7 PM – 10 PM New York Slice (for State Championship) (Envoy Games GM)
9 PM – 1130 PM Skull King (for State Championship) (Envoy Games GM)

SUNDAY

10 AM – 12 PM Bloodbowl Intro (Michael Wilt GM)
10 AM to 1 PM Dimension (for State Championship) (Envoy Games GM)
10 AM – 2 PM Firefly: The Game – Harken’s Folly (Andrew Eckrich GM)
2 PM Play to Win Giveaway (79 games to be given out)

WE WILL STILL BE MONKEYS (Saturday at 6 PM, Call of Cthulhu, Sandy Petersen GM)
It’s 2218 A.D. Space travel is dangerous and sub-light, usually using cold sleep. The European Union ship Frankfurt is making its first deep-space trip. We will explore Barnard’s Star. Three previous ships failed to return. Despite the setting and time period, this is Call of Cthulhu

Frozen in Time (Saturday at 10 AM, Dungeon Crawl Classics, Jason Stierle GM)

“Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frozen expanse. Now, the Ghost Ice has shattered, revealing hints of deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the ice…” 4-8 players, beginners welcome!

Call of Cathulhu
Dark Powers like Mutt’thra the Monster Dog, Hastpurr of Catcosa, and Great Catthulhu himself vie for control of reality, in which only brave and clever felines oppose grim and mystic cabals, and in which two-footed people live in blissful ignorance of all of these facts. Misguided cults seek to end civilization, driving humanity into slavery and madness and interrupting the all-important schedule of feeding, petting, and changing the litter box.

Nanceedr-U and the Case of the Excessive Laser Scorching and Blood Stains in the Living Room, Plus the Finger Someone Left Under The Couch (Saturday at 6 PM, Paranoia 1st edition, Dennis Chandler GM)

ATROCITY IN CLU SECTOR!!!  The serenity of CLU sector, home to many of Alpha Complex’s most important Ultraviolets, has been ruptured by evidence of murder most foul!  Somehow, someone has achieved what should be impossible… the spilling of (lots and lots and lots of) blood inside an Ultraviolet’s very home.  Only the best of the best will be able to unravel the mystery of what happened on that fateful nightcycle, and see any foul perpetrators dragged off to face justice!  Only the boldest of the bold will have the courage to interrogate people who could see any such interrogator’s career and very life crushed on a whim!  Only the trouble-shootingest of troubleshooters may hold forth any reasonable hope of surviving such a job, scathed or otherwise.  But you were the ones picked.  Now go get’em, champs!